Sculptor · Industrial designer · Fabricator

I work where art meets engineering.

My practice begins with a feeling — a symbol, a memory, a question — and translates it into a physical object through industrial materials and precise fabrication. Aluminum, stainless steel, mirror, light, structure.

Fine art since 1980 Commercial & industrial design Engineering & fabrication Computer & light art
Brushed stainless panels bolted to the powder-coated frame — Tri Pi, close.
The language, up close · stainless, bolts, powder-coat
Statement
Gilad Kenan — portrait.
Gilad Kenan

I’m interested in objects that carry presence — that change with the space and the viewer.

Each piece is engineered with the same rigor as a manufactured product, yet it exists to communicate something that cannot be reduced to function.

What draws me to polished stainless steel and anodized aluminum is the way they refuse to stay still. They reflect the room, the light, the viewer. The sculpture is never the same twice — every environment gives it a new identity. That tension, between the precisely engineered object and the changing world it lives in, is what I keep returning to.

One continuous workflow

Idea, 3D visualization, CAD engineering, fabrication files, cutting, bending, assembly, finish — one hand carries the piece from the first sketch to the last polished surface.

01 · Design

Imagination gets engineered.

I model and prototype in Autodesk Maya and Inventor, develop the CAD engineering drawings, and generate the DXF files that will drive the machines. Proportion, rhythm, gear fit, and the way light will travel through the folds.

02 · Fabrication

Files become metal.

Laser cutting, CNC press-brake bending, aluminum structure, stainless details, powder-coated and polished finishes. Flat geometry takes its final form under controlled force.

03 · Assembly & finish

Polished into presence.

Stainless bolts, clean smart assembly — nothing hidden, the mechanics are part of the language. I lead the finishing of every surface that meets the eye.

The studio builds

From a first sketch to an object standing in the room.

Custom DJ consoles — sculptural instruments built around your gear: LED systems, special claddings, event branding, mobility and high-end finishes.

Art & architectural installations — works for hotels, rooftops, clubs, public spaces and luxury events. Objects that pull attention, photograph beautifully, and give a space its identity.

Brand objects & stage elements — lit objects, metal scenography and visual experiences in the language of your brand.

Concept & 3D visualization — from a sketch, a reference or a commercial need to a clear concept: renders, materials, finishes, light and first engineering.

Engineering & production — from files to reality: laser cutting, CNC bending, assemblies, coatings, lighting — everything it takes to make the idea real.

For brands, artists, DJs, producers, hotels, clubs, architects, interior designers and municipalities.

Commissions

Every project starts with the dream, the budget and the goal.

Nothing here is a shelf product. Each work is developed for the client, the space, the use and the experience it needs to create — which is why a real price comes only after understanding what we are building: size, materials, finishes, light, complexity, mobility, timeline.

From there I build an exact proposal — and confirm every detail personally before production begins.

What’s next

fabric.ai

I am also building fabric.ai — a platform that brings the language of fabrication, materials and industrial design into a conversational, AI-assisted experience. The same workflow I use to make a single sculpture, opened up to others.

The 3D gallery and the Imaginarium you can walk on this site are its first surfaces.

In the studio

LED installation on the Tri Pi — a night of work, compressed to twenty-one seconds.

We don’t build products.
We build presence.